"Medical Shift" is a Simulation Game focused on diagnosing and treating internistic emergency patients.
My contributions to the project were purely during the preproduction and prototyping stages.
As the project is still in development I can't share a lot at this time.
Main Roles: Lead Programmer, Tech Artist, Project Management
Engine: Unreal Engine 5 (C++ & Blueprint)
Platforms: PC
Genre: Medical Simulation Game
Created prototypes to validate the core game loop
UI and UX prototpyes for ingame menus to properly work with gamepads as well as mouse and keyboard
Created a character and animation pipeline using MetaHumans for highly detailed and customizable NPCs
Setup an automated localization pipeline
Coordinated work between Code, Design and Art departments